Unigraph

A local-first and universal knowledge graph, personal search engine, and workspace for your life.

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665
Forks
46
Open issues
22
Closed issues
32
Last release
about 2 years ago
Last commit
10 months ago
Watchers
665
Total releases
5
Total commits
1.91K
Open PRs
2
Closed PRs
400
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Platform
License
mit
Category
Offers premium version?
NO
Proprietary?
NO
About

Unigraph

A local-first and universal knowledge graph, personal search engine, and workspace for your life.

Please join the Discord community below to talk about contributing, or open a GitHub issue if you want to help!

Docs

License: MIT

Getting started Running with Docker image

We provide an experimental Dockerfile for easy setup:

  • Building Unigraph: docker build -t unigraph-devserver . (this should take roughly 10 minutes max),
  • Running Unigraph: docker run -d -p 4002:4002 -v <data directory>:/opt/unigraph -p 4001:4001 -p 3000:3000 -P unigraph-devserver,
  • Open http://localhost:3000 in a Browser that supports JavaScript to access Unigraph. If container is running on a different machine, replace localhost accordingly.

To update the Docker image, run docker build again after git pull.

Building from source

1) Build the Dgraph backend binary from source [reference]

requires gcc, make, go>=1.13

git clone https://github.com/unigraph-dev/dgraph.git
cd ./dgraph
make install  # installs built binary in $GOPATH/bin
# you can view your $GOPATH by running:  go env GOPATH

and similarly, confirm binary exists:

> ls $(go env GOPATH)/bin | grep dgraph dgraph

Alternative for step 1): find Unigraph's Dgraph binary for your platform on GitHub Releases and rename it to dgraph. On Linux or macOS, you'll need to make it executable: chmod +x ./Downloads/dgraph. Then, continue to step 2).

2) In the unigraph project root, fetch and build project dependencies:

if you have node.js versioning issues, consider using nvm. Windows users, see the note further down.

yarn && yarn build-deps

3) Move the Dgraph binary you built in step 1) to a new /opt/unigraph directory. This is a project default, but you can use a path of your choosing (as well as keep a separate data directory & bin path).

check that your user can read/write to the path(s) — you may need to e.g. chown -R $(whoami) /opt/unigraph

4) Run the backend and frontend from the unigraph project root!

the Dgraph backend currently requires its default ports to be free, especially 8080.

# run backend with default data and bin path:  /opt/unigraph
./scripts/start_server.sh

or, run backend with custom paths:

./scripts/start_server.sh -d "<data directory>" -b "<dgraph binary location>"

# run frontend application in a browser:
yarn explorer-start

or, to run as an electron application:

yarn electron-start

NOTE: if the backend failed during server initialization, you'll need a clean application state before reattempting:

  • killall dgraph to kill all running dgraph processes, then
  • remove p/, w/, zw/ in your data directory (by default /opt/unigraph)

Server initialization is successful upon unigraph> Unigraph server listening on port 4002 and announcing upserts.

5) If you want to use third-party API integrations, consult the "API Keys" section below.

Alternative Setup for Windows Dev/Technically Savvy Users

If you have managed to get a Dgraph instance running in WSL or via Docker, but would like to hack on Unigraph under Windows, the following commands can get the frontend and local backend built and connecting to Dgraph. These commands depend on PowerShell. Note that Windows comes with an older version of PowerShell, but you should install the most recent version from here. The binary, pwsh.exe, should be on your path after installation.

In one PowerShell terminal instance execute the following commands:

yarn
yarn build-deps
yarn backend-start

In another PowerShell terminal instance run this command, when the last command of the previous set has finished upserting to Dgraph:

yarn explorer-start

If you want to change Unigraph's default Ctrl + e shortcut for the Omnibar (which in Windows can pop up the browser's search bar), you can do it by editing the following section of packages\unigraph-dev-explorer\src\pages\SearchOverlay.tsx (currently hardcoded):

document.onkeydown = function(evt) {
    evt = evt || window.event;
    if ((evt.ctrlKey || evt.metaKey) && evt.key === 'e' && !isElectron()) {
        if (open === undefined) setSearchEnabled(!searchEnabled);
    }
    if ((searchEnabled) && evt.key === 'Escape') {
        setSearchEnabled(false);
    }
};
Updating Unigraph

Unigraph is being worked on constantly. If you're interested in getting the latest version, do the following:

  • git pull to retrieve the latest changes;
  • make sure backend and dgraph is not running;
  • yarn build-deps to re-build common libraries and default packages;
  • ./script/start_server.sh to re-start backend, and update any new packages if available.

Structure

This repository contains all relevant source code for Unigraph:

  • packages/
    • unigraph-dev-backend/ : Unigraph local backend in Node.js.
    • unigraph-dev-common/ : shared data and utilities between backend and frontend.
    • unigraph-dev-explorer/ : Unigraph frontend in React.
    • default-packages/ : schema, data and code declarations for packages providing default functionalities. If you are looking to build packages, you can study example projects here.

API Keys

To use third-party API integrations, obtain desired API keys and put them in this format in a file named secrets.env.json before starting the server:

{
    "twitter": {
        "api_key": "abc",
        "api_secret_key": "abc",
        "bearer_token": "abc"
    },
    "reddit": {
        "client_id": "abc"
    },
    "openai": {
        "api_key": "abc"
    },
    "google": {
        "client_id": "abc",
        "client_secret": "abc"
    }
}

For how to obtain them, see the docs page.

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